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Game Courier Ratings. Calculates ratings for players from Game Courier logs. Experimental.[All Comments] [Add Comment or Rating]
Roberto Lavieri wrote on Fri, Jan 13, 2006 01:46 PM UTC:
I think that a 'weighted history' makes sense in every rating system. Recent played games must have more importance in the rating calculations than old ones. This may help to reflect drastic changes in real player´s force. Illness, temporary desinterest, and other factors can make players skills fall down, and experience, progressive knowledge of a game, high interest and other factors can help to increase rating quickly in some cases.